Kalah

Overview
Kalah (also called Kalaha or Mancala) is a two-player game that belongs to Mancala family of games.

Board

The Kalah is played on a special board having two rows of 6 small pits and two big pits called Kalah. The player's side is the bottom row of the small pits and the player's kalah is on the right side.

At the beginning of the game 3 seeds (or marbles) are placed in each small pit. Other variants of the game use 4,5 or 6 seeds per each pit.

Objective
A player wins a game if he accumulates more seeds in his own kalah than the opponent.

Play

Players take turns sowing their seeds. The sowing is performed the following way:

  • The player picks all seeds up from one of the pits on his side.
  • Starting from the next pit in counter-clockwise direction, the player drops one of the taken seeds in each pit, including the player's own kalah but skipping the kalah of his opponent.

Below is an example of a sowing:

A player takes five seeds from his pit
and sows them counter-clockwise.

  • If the last sown seed  lands in the player's kalah, the player gets an extra turn. It's possible to make a series of moves if each time the last sown seed  lands in the player's kalah:

A player takes one seed from his pit and sows it
to his kalah getting an extra turn
.

A player takes four seeds from his pit and sows them
counter-clockwise. The last seed lands in the player's
kalah so the player gets another extra turn
.

A player takes one seed from his pit and sows it
getting another extra turn

A player takes two seeds from his pit and sows them
getting another extra turn.

A player takes one seed from his pit and sows it
getting another extra turn

A player takes six seeds from his pit and sows them
getting another extra turn

 

  • If the last sown seed  lands in an empty pit on the player's side and the opposite pit on the opponent's side contains seeds then both the last sown seed and the opposite seeds are moved to the player's kalah:

A player takes two seeds from his pit and sows them
counter-clockwise. The last sown seed lands
in empty pit on player's side. All seeds from
the opposite pit are captured and moved
to the player's kalah:

  • If a player doesn't have any seeds on his side on his turn then his opponent takes all remaining seeds to his kalah and the game ends.

 

 


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