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At the beginning of the game all 4 pieces of each player are placed in their start areas.
Players take turns rolling a single die.
A player must get a six to be able to move a piece from the starting area onto the starting cell (the colored cell near the starting area of the same color). In subsequent turns a player moves a piece clockwise 1 to 6 cells according to the number on the rolled die. When a player gets six the player may take a new piece from the starting area or may choose to move a piece already in play. Any throw of a six results in an extra turn. Otherwise the turn is passed to the next player.
A player cannot move a piece if it lands on a cell occupied by another piece of the same player.
If player's piece lands on a square occupied by his opponent's piece, the opponent's piece is captured and returned to the corresponding starting area.
Once a piece has completed a circuit of the board it moves up the home column of its own colour.
If a player cannot make a valid move he passes the turn to the next player.
The winner is the first player to get all four of his pieces onto his home column.
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